• New Zealand Gambling Survey
    • Health and Lifestyles Survey
    • Alcohol Use in New Zealand
  • |
      New Zealand Gambling Survey
      • All respondents
      • Participation, frequency, and expenditure
      • Gambling harm
      • Help seeking and support
      • Any gambling
      • Lotteries and Instant Kiwi
      • Track, Sports, and E-sports
      • Electronic Gaming Machines and online pokies
      • Casinos and casino games
      • Housie and Sweepstakes
      • Video games
      • Advertisement
      • Played an Electronic Gaming Machine at a pub, club, or casino
      • Played an Electronic Gaming Machine at a casino
      • Played an Electronic Gaming Machine at a pub or club (Class 4 venue)
      • Played an Electronic Gaming Machine at a pub or club (every week or almost)
      • Spent more than $50 during a typical session (Class 4 venue)
      • Any Interaction with staff (Class 4 venue)
      • Support messaging (Class 4 venue)
      • Played online pokies on a website, mobile phone, or gaming console
      New Zealand Gambling Survey Participation, frequency, and expenditure Electronic Gaming Machines and online pokies Played an Electronic Gaming Machine at a pub or club (every week or almost)

      Electronic Gaming Machines and online pokies

      Participation, frequency, and expenditure

      Indicator: Played an Electronic Gaming Machine at a pub or club (every week or almost)

      New Zealand adults who played Electronic Gaming Machines in a pub or club (Class 4 venue) every week or almost every week in the last 12 months

        • Graphs
        • Data
      2023/24 New Zealand Gambling Survey

      This is the percentage of the population affected (that is, the unadjusted prevalence in the specified population).

      Estimated numbers are rounded to the nearest 1,000 people.

      Age and gender

      Ethnicity (total)

      Total response ethnicity means that people who reported belonging to more than one ethnic group are counted once in each group they reported.

      Problem Gambling Severity Index (PGSI)

      Source: New Zealand Gambling Survey

      Notes:

      • Missing bar in chart indicates insufficient sample size.

      Prevalence for selected indicator

      This table shows the percentage of the population affected.

      Show
      Total
      Men
      Women
      Estimated number of adults
      % (.95CI) % (.95CI) % (.95CI) Total (.95CI)
      Total 0.6 ( 0.4 - 0.9 ) 0.9 ( 0.5 - 1.5 ) 0.3 ( 0.2 - 0.5 ) 25,000 ( 16,000 - 39,000 )
      Age group (years)
      15-24 0.1 ( 0 - 0.7 ) 0.2 ( 0 - 1.3 ) 0.0 ( 0 - 5.5 ) 1,000 ( 1,000 - 4,000 )
      25-34 0.3 ( 0 - 1.9 ) 0.7 ( 0 - 3.7 ) 0.0 ( 0 - 1.9 ) 3,000 ( 1,000 - 14,000 )
      35-44 0.5 ( 0.1 - 1.4 ) 0.8 ( 0.1 - 2.7 ) 0.1 ( 0 - 0.5 ) 3,000 ( 1,000 - 10,000 )
      45-54 0.5 ( 0.2 - 1.1 ) 0.4 ( 0.1 - 1.1 ) 0.7 ( 0.1 - 1.8 ) 3,000 ( 1,000 - 7,000 )
      55-64 1.0 ( 0.4 - 2.3 ) 1.7 ( 0.4 - 4.5 ) 0.4 ( 0.1 - 1.3 ) 7,000 ( 2,000 - 15,000 )
      65+ 1.0 ( 0.4 - 2 ) 1.4 ( 0.4 - 3.6 ) 0.6 ( 0.2 - 1.3 ) 9,000 ( 4,000 - 17,000 )
      Ethnicity (total)
      Māori 1.4 ( 0.6 - 2.8 ) 2.4 ( 0.8 - 5.4 ) 0.4 ( 0.1 - 1 ) 9,000 ( 4,000 - 18,000 )
      Pacific peoples 0.1 ( 0 - 0.3 ) 0.1 ( 0 - 0.6 ) 0.1 ( 0 - 0.4 ) <1,000 ( 1,000 - 1,000 )
      Asian peoples 0.4 ( 0 - 1.9 ) 0.8 ( 0 - 4 ) 0.0 ( 0 - 1.8 ) 3,000 ( 1,000 - 15,000 )
      NZ European/MELAA/Other 0.4 ( 0.3 - 0.7 ) 0.6 ( 0.2 - 1.1 ) 0.3 ( 0.1 - 0.6 ) 14,000 ( 8,000 - 22,000 )
      Disabilities and mental health, addiction, and neurological conditions
      One or more 1.0 ( 0.5 - 1.7 ) 0.9 ( 0.3 - 2 ) 1.1 ( 0.4 - 2.3 ) 7,000 ( 4,000 - 12,000 )
      None reported 0.5 ( 0.3 - 0.9 ) 0.9 ( 0.4 - 1.7 ) 0.2 ( 0.1 - 0.4 ) 18,000 ( 10,000 - 32,000 )
      Neighbourhood deprivation (2018)
      Score 1-3 (Low) 0.5 ( 0.2 - 1.3 ) 0.9 ( 0.2 - 2.4 ) 0.1 ( 0 - 0.6 ) 7,000 ( 2,000 - 17,000 )
      Score 4-7 (Moderate) 0.6 ( 0.3 - 1.3 ) 1.0 ( 0.3 - 2.3 ) 0.3 ( 0.1 - 0.7 ) 11,000 ( 5,000 - 23,000 )
      Score 8-10 (High) 0.6 ( 0.4 - 1 ) 0.7 ( 0.3 - 1.3 ) 0.5 ( 0.2 - 1.1 ) 7,000 ( 4,000 - 11,000 )
      Health Region
      Northern (Te Tai Tokerau) 0.4 ( 0.1 - 1 ) 0.5 ( 0.1 - 2 ) 0.2 ( 0 - 0.6 ) 5,000 ( 1,000 - 15,000 )
      Midland (Te Manawa Taki) 0.2 ( 0.1 - 0.4 ) 0.3 ( 0.1 - 0.7 ) 0.1 ( 0 - 0.3 ) 2,000 ( 1,000 - 3,000 )
      Central (Te Ikaroa) 0.6 ( 0.4 - 1.1 ) 0.4 ( 0.2 - 0.9 ) 0.8 ( 0.3 - 1.7 ) 6,000 ( 3,000 - 10,000 )
      South Island (Te Waipounamu) 1.2 ( 0.5 - 2.3 ) 2.1 ( 0.8 - 4.4 ) 0.2 ( 0 - 0.8 ) 12,000 ( 5,000 - 24,000 )
      Problem Gambling Servity Index
      Moderate to high-risk gambler 6.0 ( 2.1 - 13 ) 7.3 ( 1.6 - 19.7 ) 4.1 ( 1 - 11.1 ) 6,000 ( 2,000 - 13,000 )
      Low-risk gambler 3.6 ( 1.5 - 7.2 ) 4.7 ( 1.5 - 10.9 ) 2.3 ( 0.6 - 5.6 ) 9,000 ( 4,000 - 18,000 )
      Non-problem gambler 0.4 ( 0.2 - 0.9 ) 0.6 ( 0.2 - 1.6 ) 0.2 ( 0.1 - 0.5 ) 10,000 ( 4,000 - 20,000 )

      The estimated number of people is the value that is inferred for that population based on data collected from the survey sample. Estimated numbers are rounded to the nearest 1,000 people.

      Source: New Zealand Gambling Survey

      Notes:

      • This table presents unadjusted results; that is, the prevalence or mean estimates reflect the actual percentage or mean of the population affected in each time period.
      • Total response measure of ethnicity was used. People who reported belonging to more than one ethnic group are counted once in each group they reported.
      • Disabilities and mental health, addiction, and neurological conditions includes respondents who self-reported having at least one of the following: physical disabilities, intellectual disabilities, sensory disabilities, neurological conditions, developmental disabilities, and mental health and addictions conditions.
      • Dashes indicate insufficient sample size.

      No subgroups comparison available.
      Indicator definition

      New Zealand adults who played Electronic Gaming Machines in a pub or club (Class 4 venue) every week or almost every week in the last 12 months

      Respondents who answered yes to Electronic gaming machine participation questions are then asked about the frequency of their participation.

      Question(s):

      In the last 12 months, have you played gaming machines, or pokies, at a pub or club?

      (Yes / No)

      How often have you done that in the last 12 months?

      (Every week or almost every week / Every month or almost every month / Less often than monthly)

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      Topic: Participation, frequency, and expenditure

      Subtopic: Electronic Gaming Machines and online pokies

      Source: New Zealand Gambling Survey

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