Statistical significance is measured at the 5% significance level ( p value < .05).
Statistically significant differences between survey years ( p < .05) are indicated by the symbols and (significant increase or decrease respectively).
The symbol ≈ indicates there is no statistically significant difference between survey years.
A statistically significant difference is likely to represent a real change over time, rather than random variation due to the sampling process.
Engagement with video gaming and associated gambling products.
This table gives the percentage of the population affected (that is, the unadjusted prevalence in the specified population). Click on an indicator to find out more about it.
Total |
Men |
Women |
||||
---|---|---|---|---|---|---|
Indicator | % | (95% CI) | % | (95% CI) | % | (95% CI) |
Played or watched video games | 26.0 | ( 24.6 - 27.4 ) | 34.2 | ( 32.2 - 36.2 ) | 17.5 | ( 15.5 - 19.5 ) |
Purchased any in-game gambling products or services in video games | 4.3 | ( 3.6 - 5.3 ) | 6.6 | ( 5.3 - 8.2 ) | 1.8 | ( 1.1 - 2.8 ) |
Track, Sports, and E-sports | ||||||
Placed a bet on E-sports - TAB or overseas online provider | 1.3 | ( 0.9 - 1.7 ) | 2.1 | ( 1.5 - 2.9 ) | 0.4 | ( 0.2 - 0.9 ) |
Total |
Men |
Women |
||||
---|---|---|---|---|---|---|
Indicator | % | (95% CI) | % | (95% CI) | % | (95% CI) |
Played or watched video games | 36.5 | ( 32.1 - 41.1 ) | 44.6 | ( 38.7 - 50.7 ) | 28.8 | ( 22.2 - 36 ) |
Purchased any in-game gambling products or services in video games | 6.6 | ( 4.1 - 9.9 ) | 9.2 | ( 5 - 15.3 ) | 4.1 | ( 1.8 - 7.9 ) |
Track, Sports, and E-sports | ||||||
Placed a bet on E-sports - TAB or overseas online provider | 2.5 | ( 1.1 - 4.8 ) | 3.3 | ( 1.1 - 7.5 ) | 1.7 | ( 0.4 - 4.7 ) |
Total |
Men |
Women |
||||
---|---|---|---|---|---|---|
Indicator | % | (95% CI) | % | (95% CI) | % | (95% CI) |
Played or watched video games | 34.9 | ( 29 - 41.1 ) | 39.8 | ( 31.7 - 48.3 ) | 30.2 | ( 21.6 - 40 ) |
Purchased any in-game gambling products or services in video games | 5.9 | ( 3.1 - 10.1 ) | 10.8 | ( 5.1 - 19.4 ) | 1.2 | ( 0.4 - 2.6 ) |
Track, Sports, and E-sports | ||||||
Placed a bet on E-sports - TAB or overseas online provider | 2.4 | ( 0.7 - 5.8 ) | 4.6 | ( 1.2 - 11.6 ) | 0.3 | ( 0 - 1.3 ) |
Total |
Men |
Women |
||||
---|---|---|---|---|---|---|
Indicator | % | (95% CI) | % | (95% CI) | % | (95% CI) |
Played or watched video games | 24.7 | ( 21.4 - 28.3 ) | 32.7 | ( 28.2 - 37.3 ) | 17.2 | ( 12.3 - 23.1 ) |
Purchased any in-game gambling products or services in video games | 4.8 | ( 3.1 - 7 ) | 8.6 | ( 5.3 - 13.1 ) | 1.0 | ( 0.2 - 2.9 ) |
Track, Sports, and E-sports | ||||||
Placed a bet on E-sports - TAB or overseas online provider | 0.9 | ( 0.4 - 1.9 ) | 1.9 | ( 0.8 - 3.9 ) | 0.1 | ( 0 - 0.3 ) |
Total |
Men |
Women |
||||
---|---|---|---|---|---|---|
Indicator | % | (95% CI) | % | (95% CI) | % | (95% CI) |
Played or watched video games | 25.0 | ( 23.3 - 26.7 ) | 33.6 | ( 31.2 - 36.1 ) | 16.1 | ( 13.9 - 18.5 ) |
Purchased any in-game gambling products or services in video games | 4.1 | ( 3.2 - 5.3 ) | 6.1 | ( 4.5 - 7.9 ) | 2.0 | ( 1.1 - 3.3 ) |
Track, Sports, and E-sports | ||||||
Placed a bet on E-sports - TAB or overseas online provider | 1.1 | ( 0.7 - 1.5 ) | 1.7 | ( 1 - 2.5 ) | 0.5 | ( 0.2 - 1.2 ) |
Source: New Zealand Gambling Survey
Notes:
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